I have not deeply use it for animation, but Krita has enough features for that, too :Īnd if you are making only pixel art, the thing is extremely clear, is getting this 14 $ jewel, it's a joy : That or Open toonz :Īlternatively, another interesting option is Synfig: And the right move to make animation on the free land. That old version of Animation Paper is really good and advanced. That said, I love traditional animation, and some tools are very good for that, like : Probably what you need is the free version of Sprite (I'd pre-order the version 2, seems is going to be amazing) Is so important to do actually good animations, that I'd rather use a really good app for that, even if does not export as gif anims (but PNG or GIF frames) and then you need to use MS gif animator or the one I linked, to convert the bunch of frames to an animated gif (easy peasy, tho). For pure pixel art animation, is thousands times better Aseprite. Sprite maintains its free one, though, and seems gif export is included. I believe Spriter has one, and Spine does so, too (not anymore). Most animation packages count on a free version. Even Krita ( ) has that better.Īs someone that has needed to animate quite often, I'd recommend specialized tools for that. With proper onion settings, not something smashed there in any way, with a convoluted workflow like in PS, and much better timeline and keyframes options than Adobe provides. For that is a lot better an actual animation software.
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